We’re after something like this:

We started by importing a mesh from Rhino (created from a Nurbs surface with degree 1, and converted to Mesh by Control Polygon).
We created a Checkerboard Face Map

Add the Naked Edges Faces to the FaceMap Red color (Edit> Assign All Naked Edges)
We rotated the red faces
We set 2 target points and apply an Echo to Edge by Targets using 0.1 to 0.9 as minimum and maximum values. The echo is applied to the Orange faces, resulting in a “stretched brick” pattern.
We joined the adjacent faces (Mesh>Join Faces)
Created an Offset, and Echo for the Main Mesh side (to create shadow gaps)
Populate with simple cube components (from the GEM library)
and Export the result to DXF, directly to Rhino and Flamingo to wrap it up







are all those bricks the same dimensions?
The bricks dimension vary in this model. With ParaCloud Modeler you can populate the same brick on this pattern, this is done using the Cellular Component system.
Hi could you be more specific on how to achieve this same effect with bricks of the same dimensions.
How to use this pattern in modeler and populate it.
You can use the dual mesh and then offset the faces to set the brick size in a metric dimension.