• Contents
  • Index
  • Search
  • Overview
  • Technical Support
    • Report a Bug
    • Online Help
  • Registering ParaCloud GEM
  • Software Installation
    • Obtain a license
  • Introduction
    • What is ParaCloud GEM
    • Typical workflow
  • Getting started
    • The GEM Interface
    • Viewer Navigation
    • Tools Pallets
    • Tag Menu
  • CAD Interaction
    • Tips for Rhinoceros
    • Tips for SketchUp Pro
    • Tips for TopMod
    • Tips for K3DSurf
  • File menu
    • New
    • Open GEM file
    • Save GEM file
    • Save GEM file As
    • Save Mesh As
    • Save Component As
    • Populate to file
      • Material Layers (DXF)
    • Exit
  • Edit Menu
    • Undo
    • Redo
    • Assign Face
    • Assign All Faces
    • Assign All Naked Edges
    • Assign by Perimeters
    • Clear
    • Clear All
    • Rotate Face Order
    • Flip Face Normals
  • Mesh Menu
    • Load Mesh
    • Primitives
    • Reload Mesh
    • Load Ref Mesh
    • Add Mesh
    • Dual Mesh
    • Swap
    • Subdivide
    • Frame
    • Frame by Targets
    • smoothing
    • Attractors
      • Mute Axis
    • Weld
    • Unweld
    • Weld by Proximity
    • Offset
      • Normal Offset
      • Projection Offset
      • By Height
      • By Focus
      • By Targets
      • Ratio Graph controller
    • Offset Face Leveling
    • Offset by Colors
    • Rescale Offset
    • Rescale Offset by Colors
    • Random Offset
    • Join Faces
    • Flatten Quads
    • Order Grid
    • Equate
  • Face Menu
    • Face Echo
    • Echo by Targets
    • Echo by Random
    • Echo to Edge
    • Echo to Edge by Targets
    • Echo to Edge by Random
    • Squeeze Face by Proxy
    • Squeeze 1 Point by Proxy
    • Peel Face
    • Peel Face by Proxy
    • Peel Face by Random
    • Shift Face
    • Shift Face by Proxy
    • Shift Face by Random
    • Expand Edge
    • Peel Edge
  • Components Menu
    • Load Component
    • Reload Component
    • Flip
    • Bleed
    • Population Map
      • Map by Rule
      • Checkerboard Map
      • Alternate Map
      • Sequence Map
      • First Ten
      • Valency Map
      • Orientation Map
    • Unfolded Layout
    • Ribs
  • View Menu
    • View Mesh
    • View Component
    • View Points
    • View Targets
    • Display Mode
    • Populate
    • Zoom
    • Pan
    • Rotate
    • Reset Camera
    • Fit View
    • Model Info
  • Targets Menu
    • Import Targets
    • Select Targets
    • Clear Targets
    • Set Point Size
  • Plugins
    • Height Field
    • Sequencer
    • Data Manager
    • Profiler
    • Target I/O
  • Keyframe Animation
    • First Key
    • Add Key Frame
    • Preview/Save Sequence
  • Keyboard Shortcuts
  • Tutorials
    • Tutorial 1
    • Tutorial 2
    • Tutorial 3
    • Tutorial 4
    • Tutorial 5
    • Tutorial 6
    • Tutorial 7
  • End User License Agreement
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